Math Adds Up For Area Schools

Two years ago, the Prudential Foundation announced a commitment of $870,000 to help build a next-generation workforce in El Paso.  Since then, Prudential’s investment has impacted two programs: the Prudential Math Challenge Competition created for high school students and MATHCOUNTS targeted at middle schoolers.

The second  Prudential Math Challenge Competition, which will be held in conjunction with the annual STEAM Fiesta hosted by Workforce Solutions Borderplex, is a math modeling competition that challenges high school students to respond to a real-world problem in real time.

On Monday, three finalist teams were announced from:

Pebble Hills High School

Presidio High School

Riverside High School

They will compete at the El Paso Community College in Building B, located at 9050 Viscount, at 3:00pm on Friday, April 7, 2017.  Results will be announced immediately following the competition.

Earlier this year, MATHCOUNT grants were awarded to the following middle schools to start or further math clubs within in their schools:

Canutillo Middle School

East Montana Middle School

Eastwood Knolls International School

Marfa Junior High

Parkland Middle School

Riverside Middle School

Ross Middle School

Salvador H. Sanchez Middle School

Socorro Middle School

Clarke Middle School

William D. Slider Middle School

All of the middle schools listed above were invited to compete in a video challenge.  The winners from that competition will be announced at the STEAM Fiesta Awards event on Friday, April 7, 2017 at 5:00pm.

Prudential funded MATHCOUNTS to increase math competency by offering funds to public middle schools in order to implement a nationally-recognized MATHCOUNTS program. This innovative model provides students real-world experiences that cannot be replicated in the classroom.

Participation in MATHCOUNTS during middle school will increase participation in the Prudential Math Challenge Competition for future years, as well as enhance interest and confidence in applied mathematics, a crucial competency for all STEAM-related fields.