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Wednesday , October 17 2018
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Home | Tag Archives: FUSE

Tag Archives: FUSE

TNTM: Talking Table Top Dice Games

Top 5 Dice Games

In this episode, Trevor and Danny give you their Top 5 list of Dice Games. There is much debate as to what constitutes a dice game. The common definitions are below. There will be some argument to these classifications I’m sure.

1. Pure dice games which include only dice and maybe some scoring or resource markers. Part of the appeal of such a game is the tactile experience of rolling.

2. Hybrid dice games which include dice as an important aspect, where dice are used in a key game mechanism as more than just a randomizer.

3. Board games that happen to have dice as a randomizer. The influence of the dice is isolated to resolving a particular kind of action, Outside of that action, it doesn’t matter that dice were used.

For this list Trevor and Danny consider games that fall into category #1 and 2. Dice must be an important factor in the game. Hopefully this video will help you make an informed decision about trying out one of the games mentioned.

As always, keep playing games!

https://youtu.be/F1DUGI_RxJ0

top 5 dice games

 

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TNTM How to play FUSE from Renegade Games

Danny from ZiaComics.com teaches us how to play Fuse. A game for 1-5 players ages 10+. This game is guaranteed to only take 10 minutes as you are working against the clock.

Intruders have made their way onto your ship, and their goal is total destruction! More than twenty bombs have been detected onboard, and the countdown has begun. Your elite Bomb Defusal Team (BDT) has been called upon to neutralize the threat. Does your team have what it takes to work through the intricacies of the bombs and defuse them all in time?

FUSE is a real-time co-operative game that employs 25 dice and 65 cards. Each game is set to a ten-minute timer, and players must work together in that ten minutes to defuse all of the bombs. Each bomb is represented by a card which needs a certain combination of dice in order to defuse it. A player will draw a number of dice equal to the number of players out of a bag and roll them.

Players must then decide who will get which dice, but each player must take one and only one.

It’s a simple task: maximize the potential of your dice among all of the players. The problem is that you have only ten minutes, and there are more than twenty bombs on your ship. You don’t have time to think through every option. You barely have time to yell at Grandma as she reaches for that red die you need. This game will self-destruct in ten minutes…

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