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Tag Archives: IDW Publishing

TNTM: Ninja Turtles: Shadows of the Past unboxing

Shadows of the Past unboxing

Zia Comics game guru, Trevor Cooper, was a backer for the Teenage Mutant Ninja Turtles: Shadows of the Past board game. He received the “Works” edition of the game. He goes through an un-boxing of the game for all you players waiting for the retail version.

The Teenage Mutant Ninja Turtles popularity has withstood time and spanned over numerous different media. They started as an Indy comic book, have several cartoon series, made blockbuster movies, had video games on many platforms, and spawned many card/board games. Shadows of the Past is the next entry into the card/board game arena for the Turtles.

IDW Publishing has the comic book rights for the Teenage Mutant Ninja Turtles. IDW has their own game manufacturing branch now. They have been making games that correspond to their comic book titles lately. Most of the IDW Publishing games have been pretty good. Teenage Mutant Ninja Turtles: Shadows of the Past is their largest (by sheer number of pieces) board game yet.

Shadows of the Past began it’s life on Kickstarter. Judging by the amount it got funded, folks are liking the game.

From the Kickstarter campaign

Cowabunga!

It’s here! The Teenage Mutant Ninja Turtles game you’ve been waiting for! Play as one of the four turtle brothers (and some of their trusted allies), and defend New York City from thugs, ninjas, and of course the Shredder!

Teenage Mutant Ninja Turtles: Shadows of the Past is a story-driven adventure game for two to five players who will duel it out street by street and mission by mission to save (or conquer) New York. The game is based off of IDW’s ongoing comic book universe and features missions taken straight from some of the series’ biggest moments. Designed by the legendary Kevin Wilson (Descent, Arkham Horror) with input from Kevin Eastman and IDW’s entire TMNT creative team, this highly thematic adventure features incredible mechanics and gameplay. You’ve seen dice-chucking combat, but this is dice-nunchucking at its finest!

WHY KICKSTARTER?

This campaign’s going to allow us to take a great game and make it amazing through the addition of a set of stretch goals we’re incredibly excited to reveal and—with your help—unlock!

More importantly, with a game this involved, it’s great to have an opportunity to interact with the fans. During the course of the campaign, we hope to answer any questions you have about IDW’s game, comics, or what our favorite pizza toppings are!

Description from the publisher:

Teenage Mutant Ninja Turtles: Shadows of the Past is a scenario-driven campaign game that features story content from the IDW TMNT comic. Taking the role of their favorite Turtle or the ultimate villain Shredder, players battle their way through a series of 60-90 minute missions in which they develop their characters’ strengths, fighting styles, and equipment along the way to create a lasting story arc. Fan-favorite characters like Casey Jones and Alopex appear throughout the missions as the Turtles call on their closest allies for help in battling their deadliest foes.

The Teenage Mutant Ninja Turtles Hero Combat System:

Each Hero player in the game receives their own custom set of dice and Special Move cards uniquely matched to their character’s fighting style.

While it’s fun to have your own unique dice and moves, what really sets this game apart is the shared dice mechanic once combat begins.

Each round, every Hero player simultaneously rolls their dice then lays them out in front of their play area, strategically positioning their dice from left to right in order to lend help to their fellow players.

This means that on the active player’s turn, they’ll have access to their own dice and their teammates’ closest dice on each side of their character. This innovative system helps save players from useless rolls and thematically expresses how closely knit the team is. The only way to defeat the Foot Clan is to truly fight as one. It’s the ultimate co-operative system.

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TNTM: DC Comics still owns the Top 50 in September

DC Comics still owns the Top 20

In August we saw DC Comics having a majority of the comics in the Top 20, heck even the Top 50 of sales.  September is following in the trend of DC Comics being the best sellers.  It seems that 2016 is the year for DC Comics titles.  This month a lot of the Batman titles have made the top 5 pushing Harley Quinn down the list just a bit.  One of the notables on the list is Image jumping into the Top 10 with Walking Dead.  We figure it has to do with the build up on the TV show between Negan and Rick’s group.

Marvel has something up their sleeve though, They are pushing the Death of X which leads into IVX (Inhumans vs X-men) and results in Resurrexion. They have been keeping their plans for this story arc a bit secret.  They promise to shake up the whole Marvel Universe.  So far, Death of X hasn’t done much in sales to prove that.

top10

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TNTM: Top Selling Comics for August 2016

DC Comics beating Marvel Comics

DC saw a slight uptick in comic sales way back when the New 52 initiative first started.  Those sales dipped after readers became increasingly frustrated with the unexplained timeline changes and the lack of consistency from one title to another.  DC planned to have 52 titles active at all times.  They rarely hit that mark, always over or under.  Marvel rebooted a lot of their titles around the same time under the “Marvel Now” campaign.  The Marvel Now campaign sprung out of the Avengers vs. X-men series.  Marvel ended up faring better than DC.

Then came DC’s “Forever Evil”.  The first line wide crossover event for DC Comics during the New 52.  This crossover came out of the result of the “Trinity War”.  Forever Evil dealt with alternate Earths and alternate versions of characters.  Some villains on our Earth were heroes on other Earths and vice versa.  Forever Evil came out of the gates strong, but faded by the time they hit the 5th issue.  DC Comics even sold villains month cover variants and limited edition 3D covers to many of their titles.

After Forever Evil, DC launched their “Convergence” line wide crossover story.  It was thought DC would use this event to unify all the titles into one timeline.  This would make it much easier for casual readers to follow events in DC Comics titles.  Alas, that was not to be.  Instead of merging all the timelines into one coherent timeline, they brought back the existence of EVERY timeline (even pre-Flashpoint).  During this time Marvel finished up their “Secret Wars” where all their realities crashed together doing a similar thing as DC (They continually copy each other).  Marvel’s “All New-All Different” campaign came by as a result of Secret Wars.  Once again, Marvel came out on top with readers.

DC Comics turns it around

DC then gave Geoff Johns the task of reversing their declining sales.  DC Comics Rebirth is what was developed.  Rebirth is explaining how the timeline became messed up in the New 52 and why characters that had long standing relationships acted as if they didn’t know each other.  There are numerous hints that the Watchmen are involved.  Just the thought that Dr. Manhattan and Ozymandias may have something to do with it is very intriguing.  Many of the Rebirth titles have sold out multiple printings.  The story is cohesive across all the titles, which makes it an even better event.  DC’s sales have increased every month since the launch up to the point they have taken over majority market share. It has been quite a while since we have seen DC Comics on top of the heap.

Marvel had more comics on sale in August than DC Comics. 93 comics to DC’s 75.  Even with Marvel having a larger number of titles published in August, DC Comics still overtook them on market share in August.  DC had 9 titles in the top 10.  Amazing Spider-Man #16 was the only Marvel title to get into the Top Ten.

The great story telling of DC Rebirth along with the poorly performing Civil War II crossover, Star Wars sales slipping, and the Inhumans story lines having very little traction.  It’s not all bad news for Marvel. Overall sales for August 2016 were up over 40% from those in August 2015. Diamond Comic Distributors reports they topped ten million non-promotional comic books shipped during the month of August for the first time in nearly twenty years.

TOP 10 COMIC BOOKS

RANK DESCRIPTION VENDOR
1 HARLEY QUINN #1 DC
2 ALL-STAR BATMAN #1 DC
3 SUICIDE SQUAD #1 DC
4 AMAZING SPIDER-MAN #16 MAR
5 SUICIDE SQUAD REBIRTH #1 DC
6 BATMAN #4 DC
7 BATMAN #5 DC
8 JUSTICE LEAGUE #2 DC
9 HARLEY QUINN #2 DC
10 SUPERGIRL REBIRTH #1 DC

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TNTM: Optimus Prime Transforms From Soldier to Statesman

With Optimus Prime #1 we get to see more of the man Transformer’s history as well as his adapting to becoming more of a diplomat.

Official solicit

REVOLUTION is over-but the danger to Earth is just beginning. As OPTIMUS PRIME pulls Earth into the larger universe, he’s painted a target on Earth… and a new alien incursion begins when a corkscrew shaped craft drills into our world!
•   The next evolution of TRANSFORMERS is here!
•   OPTIMUS PRIME’s past on CYBERTRON haunts his present on Earth!
•   Amazing artist Kei Zama (Scarlett Witch) makes her debut with veteran writer John Barber (Transformers)!

Previews World interview with the series writer

by Vince Brusio

With a lot of focus on how artificial intelligence is slowly creeping into the logistics of everyday life for our modern world, it’s a good time to look down the road and see what AI might look like in the future, particularly if it’s in the form of Optimus Prime.

It seems the benevolent Autobot has run out of options for how to protect Earth from other-worldly domination, and now he’s acting like a politician. He’s doing things for the “people” without asking them if they wanted his help in the first place. It’s a new playing field for the big red robot as he as he tries to wear different hats, and may try his hand at being a diplomat as well as an Autobot in the new Optimus Prime #1 from IDW Publishing. Want a peek at what’s to come?

Check out our PREVIEWSworld Exclusive interview with the series’ writer, John Barber.

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PREVIEWSworld: What reverberations from Revolution will carry over into the events of Optimus Prime #1?

John Barber: Not to give anything away, but as Revolution starts, Optimus is in a fairly antagonistic relationship with … well, almost everybody. He’s come to Earth and said the whole planet is going to be part of Cybertron’s Council of World, without asking if the people of Earth wanted to be in it — or if the people of Cybertron wanted them. He’s doing this because he thinks he’s out of options to protect the Earth — he’s tried fighting evil Cybertronians, tried leaving the place alone. But bringing Earth into Cybertron’s fold is the only thing he hasn’t tried.

In Revolution this comes to a head: there’s a big, dangerous thing happening with Ore-13, which is a form of Energon that’s on Earth, and it looks to G.I. Joe like Optimus is behind it, so the threat becomes immediate. This isn’t a spoiler — Optimus is not behind the problem, and in the process of resolving the complex web of Revolution, alliances are formed and new relationships are established.

So…Optimus still has the goal of bringing Earth into the cosmic community of Cybertron. But who’s with him and who’s against him have shifted a bit.

PREVIEWSworld: How will Optimus’ origin be relayed in this new series? Is there room for the past? Or is the present too busy to spare time for reflection?

John Barber: The first arc goes full-steam-ahead into the present, but there’s a parallel story in pre-war Cybertron, when he was still Orion Pax, before he became Optimus Prime. It’s important for this series to see why Optimus is doing what he’s doing, what’s motivating his actions. He’s not just taking over, and he’s not just being decisive out of nowhere.

There’s a particular point in his life that we haven’t seen that’s really important to how he became Optimus Prime. He has some regrets — there was a war fought between him and Megatron, and that war lasted four million years and destroyed planets — including Cybertron, and very nearly Earth. And the ultimate goal of both sides was sort of the same — both sides were against an evil and corrupt system that had taken over Cybertron.

The first arc is called “New Cybertron,” so the war — and the events that led to it — weigh on Optimus’ every action.

PREVIEWSworld: Without spoiling the story for anyone, what’s the direction for your work? Why does Optimus get his own series outside of Transformers?

John Barber: There’s been an overall plan I’ve had for a while. When I started writing the ongoing series, when it was Transformers: Robots In Disguise, the comic was about rebuilding Cybertron, and the politics in that. Around when it became just Transformers, the story had moved to Earth, and was about the politics and the relationship of Cybertronians on Earth. Now, in Optimus Prime, the two come together — the politics of Earth are the politics of Cybertron, and vice versa.

Because Optimus made such a bold move in annexing Earth, the story was necessarily going to focus on him — or, at the very least, he becomes the axis on which the story pivots. There’s still a big supporting cast — Soundwave, Arcee, Jazz, Victorion, many others; plus the human contingent — but the shadow of Optimus’ actions is so big they can’t help but be pulled into his gravity. We’ll be seeing Optimus through their eyes.

PREVIEWSworld: Describe your working relationship with artist Kei Zama. How have you two got along during production? How does the chemistry work, and why is Kei the best person for this book?

John Barber: I’ve known of Kei for a while — she’s friends with Andrew Griffith, who drew theTransformers series. I’d been working with him for years, and he — understandably — wanted to take a break from Transformers and work on some other characters for a little while. So I knew there was going to be a change.

Kei had sent her sketchbook over to me, and she did some covers, and then she sent some new sample pages, and I really liked where she was, and I thought the look of her art — the attitude of her art — would bring a really unique feel to the book. You could see some folks at Marvel agreed; they hired her for a Scarlet Witch issue off of what I assume were the same samples. Anyway, I loved working with Andrew, and if we were going to do something different, I wanted it to be really different.

Kei’s got an aggressive style that reminds me of Kevin O’Neill ’s stuff on Nemesis the Warlock and ABC Warriors a little — and there’s a bit of a Transformers G-2 feeling to her work, which I like a lot.

I’ve never met her in person — she lives in Japan and I’m in San Diego — but her Twitter feed is all art, beer, and heavy metal. I think that comes through in the tone of her art, which really fits where the story was going.

She’s been sending in layouts, and editor Carlos Guzman and I will send any notes we have, but Kei knows these characters inside and out. She knows what they look like, but also how they move. Plus there are a lot of new characters, or redesigns of classic characters we haven’t really seen in the comics, and her design sense is great.

I think the alchemy between Kei and I will make this book something really unique in comics.

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