Hello and welcome to another “Well Written Wreview”! Today we will be taking a look at Brawl by James Ernest and Cheapass Games.
This is a real-time fighting card game for 2 players. You take on the role of one of six different high school students at a martial arts school (pictured above: Morgan, Pearl, Chris, Hale, Darwin, and Bennett).
Each player takes one 35 card deck. Remove the three “Freeze” cards and one of your characters “Base” cards. Then shuffle the deck. Once you have shuffled place your base card in the center of the table. Place your freeze cards on the bottom of your deck. Your opponent does the same. You are now ready to begin.
There are a number of different card types. Your character may have more or less of a certain type. Some decks may not even have certain types. The cards are as follows:
- Hit: You have three different colors of hit cards; Red Hit, Green Hit, and Blue Hit. Your goal is to try and have more hits on a base on YOUR side of the base than your opponent. Hits of a certain color may only be played together (e.g. If you have two red hits on a base card, you could not play a blue hit into the chain, only red hits).
- Hit-2: Works the same as regular hits, but counts for two. Also, hit-2’s must be played on hits of the same color and cannot be played as the first hit on a base.
- Block: Blocks come in the three colors same as hits. Once played on an opponents matching color chain it stops any further hits being played into the chain.
- Clear: Allows you to clear off a base and all cards played on it. It cannot be the center base and cannot be the final base in play.
- Press: Cancels any block it is played on. This allows a chain to have more hits played on it.
- Base: May be played as long as there are no more than three bases currently in play.
- Freeze: Locks a base card in play and stops any further cards from being played on it for the remainder of the game. Once all bases in play are frozen the game ends and all bases are scored.
There are two modes of play, Training mode and Tournament Mode. Training mode plays like a standard card game. Each player will take turns. You may either flip over the top card of your deck and play it or discard it. You may also play the top card of your discard pile.
Tournament mode allows you the same two options of play with one new addition. If you choose to play your top discarded card and cannot you may put it back onto the top of your discard pile. The best part of Tournament mode is that there are no turns! Everyone is playing there cards at the same time. This makes for a really fun and fast paced game! Tournament mode games usually last no more than 60 seconds!
As stated earlier the game ends when all bases in play have been frozen. The player with the most hit cards on their side of a bases wins it as a point. The most base points win! If there is a tie the owner of the base (whichever character is shown on the base card) wins the point.
That’s it! The game has 6 different decks available. Each being one of the six characters and is only $8.50 a deck! Each one come with the rules and 35 cards. There are also variant play rules to add more players (up to 6).
In “Round Robin” each player puts a base on their left and right and may only play cards in those directions (e.g. in a four player game you could not play cards on the player across from you).
In “Tag Team” players play on teams together but only one player on a team may play cards at any time unless they tag in with their teammate. Coming later in 2016 there are 6 more characters (Carlos, Dean, Grace, Letti, Marcel, and Roya) coming in the Brawl: Senior Year Expansion.
I give this game 11 out of 10 crane kicks (seriously, you need to play this game).
Until next time, keep playing games, and “Sweep the leg Johnny”!